Available for freelance work

Joshua
Moonsamy

Gameplay programmer and 3D artist

I build games in Unity and Unreal Engine: the systems players feel, from movement and abilities to enemies and menus, and the 3D models they see.

Games
5
Engines
Unity, Unreal
itch.io rating
4.7 / 5

About

I am Joshua Moonsamy, a game developer from South Africa. Most of my work is gameplay programming in C# and C++: movement, abilities, enemies, and the rules that hold a game together. I also model and texture 3D assets in 3ds Max and Krita.

Each game here was made with a team, from a 48-hour game jam to a year-long project. Every page shows who made it, the brief, exactly what I built, the tools I used, and a build you can play.